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Fisher Price — The Sandbox

Role: Design Strategist, Research & Pitch
Timeline: January–May 2023
Collaborators: 1 Designer, 2 Business Analysts
Fisher Price 'Sandbox' concept hero slide — bright retail space focused on community and circularity

Overview

Fisher Price has been creating children’s toys for nearly a century. To serve the next generation of families, our team developed The Sandbox — a sustainability‑focused retail concept that promotes circular economy, child development, and community without changing Fisher Price’s existing toys or manufacturing processes.


The Problem

Building a sustainable future. Fisher Price toys are typically used for 6–12 months — the length of a child’s development cycle — and are often discarded afterwards. With thick plastic construction and few reuse pathways, the environmental footprint adds up.

We worked within clear constraints from the client:


Research

Concept board for Fisher Price Sandbox — sustainability, play, and community
Early concept directions informed by interviews and competitor analysis.
Retail floor concept — zones for play, resale, classes, and returns
Retail floor concept — zones for play, resale, returns, and classes.

Development

Designing personas

We defined a forward‑looking persona: Havanna — a Gen Z, future parent (5–10 years out) who values eco‑conscious choices and structured child development. She’s willing to pay for convenience and quality, and seeks community with other parents.

Iterating product concepts

These wrong turns clarified the landscape and led us to a system solution that complements existing products.


Our Vision: The Sandbox

The Sandbox is a Fisher Price third space — a brick‑and‑mortar store that powers circularity, child development, and community.

Behind the name

A third space

A social environment that’s neither home nor work — a welcoming hub where new parents gather, exchange toys, attend classes, and build community.

Experience walkthrough

Havanna visits the Sandbox: returns an out‑grown toy for credit, joins a parent‑child class, chats with other families, and enjoys a café moment while her child participates in story time. The space reinforces ritual, convenience, and community.


Strategic Touchpoints

Positioning

Locate stores in outdoor plazas and high‑traffic centers where our audience already shops — often near playgrounds and family amenities. This increases convenience and cross‑store synergy.

Initial Locations

California: Irvine & Alameda • New York: East Aurora & Westchester.


Growth Plan


Impact


Kudos

Grateful to our advisor, Trent, for guidance and client comms — and to Jonathan, Erin, and Sheila for the relentless ideas and craft.